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'At the beginning of your end step, choose one —
• You gain 1 life.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
'Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and...
'Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn.
'Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and...
'Flash
Flying
This creature can block only creatures with flying.
'Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
'Flash
Flying
This creature can block only creatures with flying.
Blow It All Up! Jinx’s preconstructed 56-card deck is filled with aggressive units, explosive spells, and features an iconic Champion Card of Jinx herself. Get out there and see what...
'Flash
Flying
This creature can block only creatures with flying.
'Flash Flying When this creature enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile this card...
'Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn.
'Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +1/+1 until end of turn. • Target creature gets...