Sort by:
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Kill all gear.
Mind - Spell
Deal 6 to each of up to two units.
Body - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Choose one —
Mind - Spell
[Action] (Play on your turn or in showdowns.)
Deal 6 to a unit at a battlefield.
Mind - Spell
[Action] (Play on your turn or in showdowns.)
Deal 6 to a unit at a battlefield.
Calm - Spell
[Reaction]
Choose one —
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Kill all gear.
Calm - Spell
[Action] (Play on your turn or in showdowns.)
Stun a unit. (It doesn't deal combat damage this turn.)
Chaos - Spell
[Action] (Play on your turn or in showdowns.)
Return a gear to its owner's hand.
Body - Spell
Ready your units.
Body - Spell
Channel 1 rune exhausted. If you can't, draw 1.
Body - Spell
Move a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.)