Sort by:
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put...
Artifact creatures you control have vigilance.
Whenever you face a dilemma, each opponent loses 1 life and you gain 1 life. (You face a dilemma as you choose one or more modes for a spell or...
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Draw two cards.
When this Spacecraft enters, mill five cards. You may put up to two artifact cards from among them into your hand. Station (Tap another creature you control: Put charge counters...
During your turn, this creature has flying.
Whenever this creature becomes tapped, you gain 2 life.
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +2/+0.
Reach (This creature can block creatures with flying.)
When Miles O'Brien enters, return up to one other target creature or artifact you control to its owner's hand. At the beginning of each end step, if a permanent was...
When Miles O'Brien enters, return up to one other target creature or artifact you control to its owner's hand. At the beginning of each end step, if a permanent was...
When Will Riker enters, put a +1/+1 counter on another target creature you control.
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead. • Discard a card, then draw a card. • Create...