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From $38.75
'({T}: Add {U} or {R}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
From $4.25
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...
From $31.00
'This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
From $26.75
'Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
From $39.50
'If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters...
From $56.25
'If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
From $7.75
'Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
From $95.50
'Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
From $32.50
'({U/P} can be paid with either {U} or 2 life.) You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an...