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From $23.75
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $5.75
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end...
From $1.75
'The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage...
From $7.00
'Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains...
From $22.50
'Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
From $4.75
'Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time...
From $10.50
'This land enters tapped unless you control two or fewer other lands.
{T}: Add {R} or {W}.
From $6.00
'Cast this spell only during combat on your turn. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After...
From $3.50
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end...
From $20.50
'Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and...
From $12.75
Indestructible
{T}: Add {C}.
{5}, {T}: Add five mana in any combination of colors.
From $12.00
'This land enters tapped unless you have two or more opponents.
{T}: Add {G} or {U}.