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'{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
'{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play...
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
'Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile...
'When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
'{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play...
'Flying Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you...
'{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
'{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play...
'All creatures able to block equipped creature do so.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
'When this Attraction enters, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those nonland cards face down. Visit — Name...