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'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...
'Defender (This creature can't attack.)
'Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
'{T}: Untap another target permanent you control.
{T}: Tap target permanent. Activate only if you control eight or more lands.
'Defender (This creature can't attack.)
{G}: Regenerate this creature.
'Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
'Defender (This creature can't attack.)
'Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
'Defender (This creature can't attack.)
Flying
'Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost...
'Defender (This creature can't attack.)
{R}: This creature gets +1/+0 until end of turn.
'Defender