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Equipped creature gets +2/+2 and has "Whenever this creature attacks, look at the top five cards of your library. You may put a Klingon or Warrior creature card from among...
Equipped creature gets +2/+2 and has "Whenever this creature attacks, look at the top five cards of your library. You may put a Klingon or Warrior creature card from among...
If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps,...
Choose one —
• Use the Relic — Target creature gets +3/+2 until end of turn.
• Destroy the Relic — Destroy target artifact.
{T}: Add {C}{C}. Activate only if you control five or more lands.
Defender
{4}, Sacrifice another nontoken creature: Return that card to the battlefield under its owner's control at the beginning of the next end step.
Each opponent reveals cards from the top of their library until they reveal a creature card. Assimilate one of the creature cards revealed this way. Then each opponent puts the...
When this enchantment enters, create a number of 2/1 red Klingon Warrior creature tokens with haste equal to the number of opponents you have. Creatures you control have melee. (Whenever...
Strange new worlds — All creatures get -X/-X until end of turn, where X is the number of differently named lands you control. If X is 6 or more, create...
When Gwyndala enters, create a colorless Equipment artifact token named Neuroflux Heirloom with "Equipped creature gets +1/+1" and equip {2}. Attach it to Gwyndala. {2}: Each Equipment token you control...
Historic creatures you control have flying. (Artifacts, legendaries, and Sagas are historic.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target nontoken artifact or creature. II — Investigate....