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This creature can't be blocked if you've cast two or more spells this turn.
Whenever this creature deals combat damage to a player, draw a card.
The Sith operate in the shadows. As they unfold their dark machinations across the galaxy, they need a ship that matches their nefarious purposes. Casting a menacing shadow as it...
'Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies...
'Flying
{3}{B}: This creature gets +2/+2 until end of turn.
'Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
'This creature can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into...
'Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) You may have this creature enter as a copy...
'Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat...
'Body-print — {2}{U}: Tap another target creature and put a stun counter on it. This creature becomes a copy of that creature for as long as that creature remains tapped....
'This creature can't be blocked as long as you control no other creatures. When this creature deals combat damage to a player, exile it and the top card of your...
'This creature can't be blocked.
'Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.