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At the beginning of combat on each player's turn, that player may draw a card. If they do, they can't attack this turn and you put a peace counter on...
'Whenever a player casts a spell, this enchantment deals 2 damage to that player.
'Whenever a player casts a spell, this enchantment deals 2 damage to that player.
'Whenever a player casts a spell, this enchantment deals 2 damage to that player.
'Shock deals 2 damage to any target.
'Shock deals 2 damage to any target.
'Shock deals 2 damage to any target.
Mind - Spell
[Action] (Play on your turn or in showdowns.)
This costs {2} less if you control something that's [Empowered].
Deal 4 to a unit at a battlefield.
'Shock deals 2 damage to any target.
'Shock deals 2 damage to any target.
'Staggershock deals 2 damage to any target. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may...
'Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Sudden Shock deals 2 damage to any target.