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'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
'Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
'[+2]: Creatures you control with flying get +1/+1 until end of turn. [−3]: Create a 4/4 white Angel creature token with flying and vigilance. [−6]: You get an emblem with...
'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
'{T}: Add {W} for each enchantment you control.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
'Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.