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Pokémon - Basic HP: 60 Ability - Cursed Message: If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, search your deck for a card...
Pokémon - Basic HP: 60 Spiritual End: Psychic | If you have 13 or more Pokémon that have the Hide 'n' Sneak Ability in your discard pile, choose 2 of...
Pokémon - Basic HP: 60 Ability - Building Spite: Once during your turn (before your attack), you may put 1 damage counter on this Pokémon. Anguish Cry 10+: Darkness |...
Pokémon - Stage 2 HP: 140 Whisk Away 30+: Grass | Your opponent reveals his or her hand. Choose a Pokémon you find there and put it on the bottom...
'{S}{S}: This creature becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If this creature is a Warrior, put a flying counter on it and it becomes a...
Pokémon - Stage 1 HP: 90 Night Roam: Psychic | Put 1 damage counter on each Pokémon (both yours and your opponent's). Ambush 30+: Psychic, Colorless, Colorless | Flip a...
'{S}{S}: This creature becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If this creature is a Warrior, put a flying counter on it and it becomes a...
Pokémon - Stage 1 HP: 80 Confuse Ray: Psychic | Your opponent's Active Pokémon is now Confused. Cursed Drop: Psychic, Colorless, Colorless | Put 4 damage counters on your opponent's...
Pokémon - Basic HP: 60 Spiritual End: Psychic | If you have 13 or more Pokémon that have the Hide 'n' Sneak Ability in your discard pile, choose 2 of...
As an additional cost to cast this spell, you may waterbend {6}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for...
Pokémon - Stage 2 HP: 160 Ability - Special Transfer: As often as you like during your turn, you may move a Special Energy from 1 of your Pokémon to...
'{S}{S}: This creature becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If this creature is a Warrior, put a flying counter on it and it becomes a...