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Body - Legend
{E}: Give a unit [Ganking] this turn. (It can move from battlefield to battlefield.)
8 cards per pack, 36 packs per box, 6 boxes per case Axbryn. A continent consumed by darkness. Demons roam unchecked, leaving in their wake a trail of death and...
Calm - Unit
[Weaponmaster]
When I attack, choose an enemy unit here. Deal 2 to it for each Equipment attached to me.
Order - Unit
[Empower] {1}{OR}{OR}
[Empowered] I have [Assault 2].
[Empowered] When I attack, kill an enemy unit here with less Might than me.
Calm - Unit
When you attach an Equipment to me, choose one that hasn't been chosen this turn —
Order - Unit [Empower] {3} ({3}: Empower me.) I can be [Empowered] up to three times. I have +2 {M} for each time I’m [Empowered]. While I'm [Empowered] three times,...
Mind - Legend
[Reaction][>] {E}: [Add] {1}. Spend this Energy only during showdowns.
Fury - Legend
When you win a combat, draw 1. (You win if only your units remain after combat.)
Calm - Legend
{1}, {E}: Attach a detached Equipment you control to a unit you control.
{E}: Attach an attached Equipment you control to a unit you control.
'Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion. You may cast...
The ancient Ahmunite empire consumed itself from within as necromancy ran rampant and settlements became necropolis-cities, where soon the dead outnumbered the living. As retribution, the God-Kings or Ophidia summoned...
'Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion. You may cast...