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'Flying
Delirium — Sacrifice another creature: This creature gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
'Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach this Aura to target creature. Activate only as a sorcery and only once each turn.
'Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach this Aura to target creature. Activate only as a sorcery and only once each turn.
'Flying
Delirium — Sacrifice another creature: This creature gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
'Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach this Aura to target creature. Activate only as a sorcery and only once each turn.
'Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach this Aura to target creature. Activate only as a sorcery and only once each turn.
'Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip {4}
'Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip {4}
'Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach this Aura to target creature. Activate only as a sorcery and only once each turn.
'Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip {4}
'Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach this Aura to target creature. Activate only as a sorcery and only once each turn.
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