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'Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
'Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
'Flying
When this creature enters, exile up to one target card from a graveyard.
'Flying
When this creature enters, exile up to one target card from a graveyard.
'Flying
When this creature enters, draw a card.
'If you would gain life, you gain twice that much life instead.
'Flying
When this creature enters, draw a card.
'Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
'Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for...
'As this enchantment enters, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter...
'Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
'Put two +1/+1 counters on target creature and untap it.