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'Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return this card from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
'Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
The people of the frozen north, beyond the Wall, have customs and traditions that those in the bulk of Westeros would find strange at the best of times. The idea...
'Flying
'Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
'Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
'Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
'Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
'Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
'Flying
When this creature enters, exile up to one target card from a graveyard.
'Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of...
'Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.