Sort by:
'Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step,...
'Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
'Flying, deathtouch
Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step.
'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
'Whenever a player casts a white spell, you may gain 1 life.
'Flying, first strike, vigilance, trample, haste, protection from black and from red
'Flying, vigilance
'Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
'Flying
If damage would be dealt to you, prevent that damage and mill twice that many cards.
'Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and...
'Flying
When this creature enters, you gain 3 life.
Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control.