Sort by:
Only moments ago the Alliance patrol was chugging peacefully along. Now there was only chaos and violence. The patrol was making routine rounds 205 Nautical miles from the Bay of...
Calm - Legend
{E}: [Reaction] — [Add] {RR}. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)
Fury - Legend
{E}: [Reaction] — [Add] {RR}. Use only to play spells. (Abilities that add resources can't be reacted to.)
8 cards per pack, 26 packs per box After unwillingly signing a pact with the demon Barust, Nero returns to the Raven’s Order as a Warlock. While his classmates once...
What the goblins lack in strength and bravery, the more than make up for with numbers, ramshackle machinery, and maniacal glee in outnumbering and dragging down their foes. They’d never...
Body - Legend
{E}: Give a unit [Ganking] this turn. (It can move from battlefield to battlefield.)
Chaos - Gear
{E}: [Reaction] — [Add] {CHR}. (Abilities that add resources can't be reacted to.)
The ancient Ahmunite empire consumed itself from within as necromancy ran rampant and settlements became necropolis-cities, where soon the dead outnumbered the living. As retribution, the God-Kings or Ophidia summoned...
'Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion. You may cast...
Mind - Legend
{1}, {E}: Play a 1 {M} Recruit unit token.
Fury - Legend
When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a unit.
Fury - Legend
When you win a combat, draw 1. (You win if only your units remain after combat.)