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'Flying
'Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
'Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
'Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
'Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
'Flying
When this creature enters, exile up to one target card from a graveyard.
'Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of...
'Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
'Flying
When this creature enters, draw a card.
'Flying
When this creature enters, exile up to one target card from a graveyard.
'Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for...
'As this enchantment enters, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter...