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'Flash
Enchant creature
Enchanted creature gets +1/+2.
'Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card....
'Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
'Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
'Put a +1/+1 counter on each creature you control.
'Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
'Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card....
'Flying
When this creature enters, exile up to one target card from a graveyard.
'Sacrifice this enchantment: Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a...
'Menace, indestructible Bontu can't attack or block unless a creature died under your control this turn. {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain...
'Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card....
'Menace, indestructible Bontu can't attack or block unless a creature died under your control this turn. {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain...