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Pokémon - Stage 1 HP: 90 Fly 40: Colorless, Colorless | Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done...
'Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Trainer - Item
Put a Supporter card from your discard pile into your hand.
You may play as many Item cards as you like during your turn (before your attack).
Pokémon - Stage 2 HP: 130 Ability - Fainting Spell: If this Pokémon is Knocked Out by damage from an opponent's attack, flip a coin. If heads, the Attacking Pokémon...
'Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'Trample This creature enters with two +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature. {T}: Put...
'Trample This creature enters with seven +1/+1 counters on it. Whenever this creature deals damage, you gain that much life. If damage would be dealt to this creature, prevent that...
'Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn. When this creature dies, it deals damage...
'Trample This creature enters with seven +1/+1 counters on it. Whenever this creature deals damage, you gain that much life. If damage would be dealt to this creature, prevent that...