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'When this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
'When this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
'Flying, first strike When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield...
'Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'Flying
Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Pokémon - Stage 1 HP: 90 Fly 40: Colorless, Colorless | Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done...
Trainer - Item
Put a Supporter card from your discard pile into your hand.
You may play as many Item cards as you like during your turn (before your attack).
Pokémon - Stage 2 HP: 130 Ability - Fainting Spell: If this Pokémon is Knocked Out by damage from an opponent's attack, flip a coin. If heads, the Attacking Pokémon...
'Trample This creature enters with seven +1/+1 counters on it. Whenever this creature deals damage, you gain that much life. If damage would be dealt to this creature, prevent that...
"He was a slender man, and his face was as white as his coat was black."“Robert W. Chambers, In the Court of the DragonMonths after The Yellow King played at the...