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'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
{T}: Target attacking or blocking creature gets +2/+2 until end of turn.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)