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'Flying
{T}: Target attacking or blocking creature gets +2/+2 until end of turn.
'Flying
{T}: Target attacking or blocking creature gets +2/+2 until end of turn.
'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
'Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Enchant creature At the beginning of your upkeep, sacrifice this Aura unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs...