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'Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then...
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{2}{U}: Tap target creature without flying.
'{T}: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap this creature.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then...
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then...
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost {1} less to cast.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{2}{U}: Tap target creature without flying.
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost {1} less to cast.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{2}{U}: Tap target creature without flying.