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'Exile target black or red permanent.
'This enchantment enters with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from this enchantment. If there are no omen counters on this...
'{5}, {T}: Discard a card at random, then draw two cards.
'Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
'Flying
When this creature dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
'Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
'This land enters tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still...
'Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying, first strike...
Trainer - Supporter Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand. You may play only 1 Supporter card during your turn...
'Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap...
'Whenever you gain life, put a +1/+1 counter on this creature.
Trainer - Item
Put a Basic Pokémon from your discard pile onto your Bench.
You may play as many Item cards as you like during your turn (before your attack).