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({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn....
Affinity for Vulcans (This spell costs {1} less to cast for each Vulcan you control.) Landfall — Whenever a land you control enters, put two +1/+1 counters on target creature...
This land enters tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain hexproof and indestructible until end of turn. You gain hexproof until end of turn. Prevent...
{1}, {T}: Add {W}{U}.
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
({T}: Add {G}.)
Whenever Worf attacks, for each attacking non-Faerie creature, create a tapped and attacking 1/1 blue Faerie creature token with flying.
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {W}{U}{B} ({W}{U}{B}, Discard...
{T}: Add {C}{C}. Activate only if you control five or more lands.
({T}: Add {B} or {R}.)
This land enters tapped unless you control two or more basic lands.