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'{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
'Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target...
'Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
'{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
'Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each...
'When this enchantment enters, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature...
'Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate...
'Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
'Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
'Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
'Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
'When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.