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'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {G}.
'This creature doesn't untap during your untap step.
Whenever you cast a green spell, you may untap this creature.
'Flying
At the beginning of your upkeep, you lose 1 life.
'Flying
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
'Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
'Flying
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
'{W/B}{W/B}{W/B}: This creature gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's...
'Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
'When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.
'Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
'Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain...
'When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when...