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'This creature enters with two +1/+1 counters on it.
{1}, Discard a card: Put a +1/+1 counter on this creature.
Remove two +1/+1 counters from this creature: Draw a card.
'Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When...
'Flying When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put...
'{1}{B}: Return this card from your graveyard to the battlefield tapped.
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}.
'Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their...
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'({B/P} can be paid with either {B} or 2 life.)
Target creature gets -5/-5 until end of turn.
'Lightning Bolt deals 3 damage to any target.
'Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. •...
'Flying, haste