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You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each...
'Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.)
When this creature enters, if it was kicked, you gain 10 life.
In Druids, members of different tribes compete within the Sacred Forest, with the aim of being named Archdruid. Each player controls a druid and their animal companion (specifically, a wolf)...
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each...
'At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from...
'Permanents enter tapped.
'Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
'Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
'{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
'At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from...
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each...
'{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.