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'Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn.
'You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
'Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
'Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures....
'Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures....
'Whenever you gain life, put a +1/+1 counter on this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As...
'Other creatures you control get +0/+1.
'Whenever you gain life, put a +1/+1 counter on this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As...
'Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn.
'Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this...
'Other creatures you control get +0/+1.
'You gain 3 life for each creature attacking you.