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'Trample
Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
'When this creature enters, pay {E}{E} (two energy counters). If you can't, return this creature to its owner's hand and you get {E}.
'Trample Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able. When this creature dies,...
'Menace
Players can't gain life.
Whenever another creature enters, this creature deals 1 damage to that creature's controller.
'Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
'Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
'Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and...
'Menace
Players can't gain life.
Whenever another creature enters, this creature deals 1 damage to that creature's controller.
'Menace
Players can't gain life.
Whenever another creature enters, this creature deals 1 damage to that creature's controller.
'Destroy all lands.
'Vigilance, trample
This creature enters with X +1/+1 counters on it.
When this creature enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.
'Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)