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Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Each player draws a card. This Saga deals 2 damage...
Equipped creature gets +2/+2 and has "Whenever this creature attacks, look at the top five cards of your library. You may put a Klingon or Warrior creature card from among...
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality...
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality...
Vigilance
When Chancellor Gorkon dies, exile up to two target creatures.
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality...
Destroy all creatures and lands.
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}
If you would put one or more charge counters on an artifact you control, put twice that many charge counters on that artifact instead.
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put...
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)