Sort by:
'Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip,...
'Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
'Flying
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
'Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
This creature attacks each combat if able.
'{U}, {T}: Counter target spell unless its controller pays {1}.
'When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
'{R}, {T}, Discard a card: This creature deals 1 damage to any target.
'{T}: Add {C}.
{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
'Flying
Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.
'Dakkon enters with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an...
'Dakkon enters with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an...