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'{T}: Add {C}.
{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
'When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
'When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield...
'{2}{G}: Create a 1/1 green Saproling creature token.
'You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if...
'Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.
'Dakkon enters with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an...
'When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
'As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
'Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
'When this creature enters, you may destroy target Vampire, Werewolf, or Zombie.
'When this creature enters, you may destroy target Vampire, Werewolf, or Zombie.