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'Whenever Great Goblin enters or attacks, amass Goblins 3. (Put three +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a...
Even among the skittish and manic goblins, a wiz is considered a little odd. Their grasp of magic is ‘rudimentary’ at best and they prefer experimentation, rather than caution when...
'Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
'{T}, Sacrifice this creature: Destroy target Wall.
'When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with...
'Motivate {3}{R} (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.) When Lazier Goblin enters, it deals 2 damage to...
'Each spell you cast that's red or green costs {1} less to cast.
'When this creature dies, destroy target land.
'Sacrifice a Goblin: Regenerate target creature.
'When this creature enters, target creature can't block this turn.
'{R}: This creature gains flying until end of turn.
'At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.