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'Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking this creature gets -1/-1 until end...
'Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among...
'When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
'Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Far in the north of Westeros, The Wall protects the civilized lands from the dangers that lurk beyond. Manning The Wall is the Night’s Watch. These discarded sons of Westeros...
'First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)
'Protection from white
{B}: This creature gains first strike until end of turn.
{B}{B}: This creature gets +1/+0 until end of turn.
'Protection from white
{B}: This creature gains first strike until end of turn.
{B}{B}: This creature gets +1/+0 until end of turn.
Character - Dreamborn, Ally, Knight, Seven Dwarfs Ink: Steel Cost: 2 Strength: 0 Willpower: 4 Lore: 1 Keyword - Bodyguard: (This character may enter play exerted. An opposing character who...
'Each other multicolored creature you control gets +1/+1 for each of its colors.
'Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among...
'First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.)