Sort by:
'Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
'Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each...
'{R}: This creature gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from...
'If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on...
'Trample Land creatures you control have trample. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until...
'Counter target spell.
Draw a card.
'Sweltering Suns deals 3 damage to each creature.
Cycling {3} ({3}, Discard this card: Draw a card.)
'Swallowing Plague deals X damage to target creature and you gain X life.
'Flying
Whenever this creature attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
'Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
'Flying, haste
This creature enters with X +1/+1 counters on it.
'This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.