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'This land enters tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.
'Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one...
'Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning...
'Destroy target land you control and target land you don't control.
'Target creature gets -X/-X until end of turn.
'Assault deals 2 damage to any target.
'As long as this creature is equipped, it gets +1/+1 and has first strike.
'Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0...
'Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on this creature.
'Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.
'This creature can't be blocked by creatures with power 2 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)