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'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator...
'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator...
'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator...
'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator...
'{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land....
'{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land....
'{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land....
'{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land....
'{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land....
'Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if...
'Reach
{1}, {T}: This creature deals 1 damage to target opponent.
'Raid — When this creature enters, if you attacked this turn, target opponent discards a card.