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'Trample
When this creature enters, create a 5/5 green Wurm creature token with trample.
'{B}: Regenerate this creature.
'Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with haste.
'At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, you gain 7 life.
When this creature dies, draw a card.
'Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creatures with power less than this creature's power can't block it.
'Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to the player...
'When this creature enters, sacrifice it unless you discard a land card.
'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature...