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'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature...
'Undergrowth — When this creature enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. This creature...
'This spell can't be countered. Trample, haste Delirium — {2}{G}{G}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are...
'Whenever a player casts a green spell, you may gain 1 life.
'When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
'{2}{R}, {T}: Destroy target nonbasic land.
'Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
'Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
'Threshold — This creature gets +4/+4 as long as there are seven or more cards in your graveyard.
'Trample
When this creature dies, create a 6/6 black Wurm creature token with trample.
'Trample
When this creature enters, create a 5/5 green Wurm creature token with trample.