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Strange new worlds — {4}, {T}: Target opponent exiles the top X cards of their library, where X is the number of differently named lands you control. You may cast...
Choose one —
• Destroy target creature with power 4 or greater.
• Draw a card.
{T}: Add {C}.
{T}, Sacrifice this land: Put your commander into your hand from the command zone.
When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has "Whenever this creature attacks, draw X cards, then you may put up to X land...
Artifact creatures you control have vigilance.
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead. • Discard a card, then draw a card. • Create...
Affinity for artifact creatures Whenever this Spacecraft enters or attacks, assimilate a creature card exiled with it. If you can't, exile up to one target creature. (To assimilate a card,...
Artifact creatures you control have vigilance.
If you would put one or more charge counters on an artifact you control, put twice that many charge counters on that artifact instead.
Planetary Bombardment deals 2 damage to target creature. Planetary Bombardment deals 4 damage to that creature instead if a creature died this turn.
Vigilance, haste {T}: Each player reveals the top card of their library, then draws a card. Alexander deals X damage to a random opponent, where X is the greatest mana...
Whenever one or more Officers you control deal combat damage to a player, you draw a card and create a 1/1 red Officer creature token. {2}, Tap an untapped creature...