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'{2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
'This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or...
'Devoid (This card has no color.)
{C}: This creature gets +2/-2 until end of turn. ({C} represents colorless mana.)
'{1}, {T}: Add {W}{U}.
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'Flying
{1}: This creature becomes the creature type of your choice until end of turn.
'Flying, ward {2} Domain — Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land...
'You get X {E} (energy counters), then you may pay any amount of {E}. Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount...
'This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or...
'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature...
'As an additional cost to cast this spell, exile a creature card from your graveyard.
'Flying
When this creature enters, you get {E}{E}{E} (three energy counters).
Whenever this creature attacks, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on it.