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'Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
'Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token...
'Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
'First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your...
'Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token...
'{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then...
'Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token...
'Flash
Flying
When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
'Flash
Flying
When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
'Protection from Vampires
'Search your library for a card, then shuffle and put that card on top. You lose 2 life.
'Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control...