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'Artifacts and lands enter tapped.
'Defender (This creature can't attack.)
{R}: This creature gets +1/+0 until end of turn.
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...
'Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice this creature. If you do, return the discarded card from your graveyard to your hand.
'Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent.
'Defender (This creature can't attack.)
{U}: This creature gets +1/+0 until end of turn.
'{R}: This creature gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it...
'{R}: This creature gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it...
'Defender, flying (This creature can't attack, and it can block creatures with flying.)
'Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent.
'Defender (This creature can't attack.)
{1}: Regenerate this creature.
'Defender
When this creature enters, draw a card.