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'Trample
When this creature dies, create a 6/6 black Wurm creature token with trample.
'Whenever this creature attacks or blocks, any player may exile three cards from their graveyard. If a player does, this creature assigns no combat damage this turn.
'Discard a card: Regenerate this creature.
'Riot (This creature enters with your choice of a +1/+1 counter or haste.) When this creature enters, choose up to one — • This creature fights target creature you don't...
'At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
'Trample
While you're searching your library, you may cast this card from your library.
'You may have this creature assign its combat damage as though it weren't blocked.
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, you gain 7 life.
When this creature dies, draw a card.
'Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
'Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to the player...