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'{8}: Target creature gets +5/+5 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
'Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
'Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) Whenever another non-Human creature you control enters, you may...
'When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
'{T}, Discard a nonblack card: Draw a card.
{T}, Discard a black card: Draw two cards, then discard one of them.
'When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
'Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
'Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from...
'Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
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'Search your library for a Forest card, put that card onto the battlefield, then shuffle.
'As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.