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'Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
'(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, put...
'{T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
'{T}: Untap target Forest.
'Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.) Storm (When you cast this spell, copy it for each spell cast before it this...
'Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
'You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
'Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
'{T}: Untap target Forest.